Game testing and evaluation on real devices: Exploring in the case of the Open Device Lab community

Raquel Godinho-Paiva, Ruth Sofia Contreras-Espinosa


Game testing and evaluation (T&E) still have no standards to ensure quality. T&E on real devices instead of only using a software solution (e.g., emulators) has become a basic procedure for mobile software design and development, including games. This study presents the Open Device Lab community (ODL), a grassroots movement helping the Web and app community to have free access to device labs. The findings reveal how the open community can benefit the game industry.


HCI; game development life cycle; game testing and evaluation; real device; Open Device Lab community

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